原帖内容

I used Codex 5.6 Sol to get RollerCoaster Tycoon 2 running natively on iPad. This is built on OpenRCT2, the open-source engine their team has poured years into. I compiled it to a native ARM64 iPad app and built the touch controls on top. No emulator, no x86, no streaming from a Mac. Coaster building, scenarios, and park management all work by touch. First time I've seen RCT2 run natively on iPad. Open sourcing it all below.