原帖内容
I used Codex 5.6 Sol to make the original Diablo actually playable by touch on iPad. Diablo was always point-and-click. Now your finger is the mouse. Tap gold on the floor and your character walks over and grabs it. It's built on DevilutionX, the open-source Diablo engine a group of contributors has maintained for years. It already ran on iOS, with a virtual gamepad. What didn't exist was a version built around the touchscreen itself. Open sourcing it all below.








